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Yugioh
Training |
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The
Duel Field
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Every
card you play or discard will be placed on the
Duel Field. The example above shows where to
place Yu-Gi-Oh! Decks and the cards that are
brought into play during a Match.

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A.
Field Card Zone:
Field Magic cards are played here. Only 1
Field Magic Card can be in play at any one time.
B.
Monster Card Zone:
Monster Cards can be played (face-up) or Set
(face-down) to the 5 spaces of the
Monster Card Zone following the rules in Main
Phase 1.
Important! The
Monster Card Zone has a 5-CARD LIMIT.
Once all 5 spaces in the Monster Card
Zone are occupied, no further Monster Cards can
be played or set until there is an open Monster
Card space in the Monster Card Zone.
C.
Fusion Deck Zone:
If you are playing with Fusion Monster Cards,
put your Fusion Deck face-down in this space.
D.
Graveyard:
When cards are destroyed, they are discarded
face-up to this space. The contents of the
Graveyard are public knowledge, and your
opponent can look through it at any time. Be
sure to get your opponent's permission before
going through their Graveyard.
E.
Magic & Trap Card Zone:
Magic and Trap Cards can be played (face-up) or
Set (face-down) to the 5 spaces of the
Magic & Trap Card Zone following the rules
in Main Phase 1.
Important! The
Magic & Trap Card Zone has a 5-CARD LIMIT.
Once all 5 spaces in the Magic & Trap
Card Zone are occupied, no further Magic (except
Field Magic Cards) OR Trap Cards can be played
or Set until there is an open Magic & Trap
Card space in the Magic & Trap Card Zone.
This 5-CARD LIMIT includes any of your
own Equip Magic Cards used to equip your
opponent's Monster Card.
F.
Deck Zone:
Place your Deck face-down in this space. Your
Side Deck is not placed on the Duel Field. You
can also play Yu-Gi-Oh! without a Duel Field.
Just be sure to place the cards and Decks in the
indicated positions.
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A
word on game text
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Play
- Whenever you use or activate the effects of a
card, change the Attack/Defense Position of a
card, or place a card on the field, you are
executing a "Play". When you play a
card, its effect is immediate.
Set
- The act of placing a card face-down on the
field is referred to as "Set". A Set
card's effect is not activated immediately.
Also, a Set Monster Card is not considered to be
summoned until it is turned face-up. A Set
monster must be placed HORIZONTALLY, in
face-down Defense Position (monsters summoned
normally are placed VERTICALLY, in face-up
Attack Position). Set Magic and Trap Cards are
placed vertically on the field.
The
Field - Throughout these rules, and on the
card text itself, the Monster Card Zone, Magic
& Trap Card Zone and Field Card Zone
together will be referred to as the field.
Destroyed
- A card that is sent to the Graveyard is
destroyed.
Removed
from Play - A card that is removed from play
is NOT sent to the Graveyard. Instead, it is set
aside and is not allowed to re-enter the current
Duel.
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Gameplay
Rules
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Fusion
Monster Cards

During
your turn, if you have the Magic Card
"Polymerization" and the
Fusion-Material Monsters required to form a
Fusion Monster, either on the field or in your
hand, you can perform a Fusion as a Special
Summon by activating "Polymerization".
When
Fusion is performed, select the appropriate
Fusion Monster Card from your Fusion Deck and
place it face-up on an open Monster Card Zone
space in either Attack or Defense Position. The
2 (or more) Fusion-Material Monster Cards that
have been fused, as well as the
"Polymerization" Magic Card used to
perform the Fusion, are destroyed.
When
a Fusion Monster is destroyed, it is sent to the
Graveyard. If a Fusion Monster Card is returned
to your hand, place it back in the Fusion Deck
instead. NOTE:
Since
a "Fusion" is considered a Special
Summon, the card will be immune to cards such as
a "Trap Hole". Also, since it is a
Special Summon you can conduct a Normal Summon
or Set another monster in the same turn.
Example:
The Fusion-Material Monsters for "Darkfire
Dragon" ("Firegrass" and
"Petit Dragon") are on the field and
in your hand, AND you have
"Polymerization" in your hand. Declare
that you are performing a Fusion and place
"Polymerization" on the Magic &
Trap Zone.
Select
"Darkfire Dragon" from your Fusion
Monster Deck and place it in an open Monster
Card Zone. Remember that a monster summoned to
the field in this manner is considered a Special
Summon, and allows the player to conduct a
Normal Summon or a Set in the same turn.
The
cards used - "Firegrass", "Petit
Dragon", and "Polymerization" -
are all placed in the Graveyard when the Fusion
is complete.
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Ritual
Monster Cards

During
your turn, if you have a Ritual Monster Card in
your hand, and the specific Ritual Magic Card
mentioned on the Ritual Monster Card (either on
the field or in your hand), as well as the
Monster Cards required as a Tribute, you can
perform a Ritual summon by activating the Ritual
Magic Card. Follow the instructions printed on
the Ritual Magic Card.
The
Ritual Monster Card is then placed face-up on an
open Monster Zone space on the field in either
Attack or Defense Position. The Tribute monsters
and the Ritual Magic Card used to perform the
Ritual Summon are destroyed.
When
a Ritual Monster is destroyed it is sent to the
Graveyard. If a Ritual Monster Card is returned
to your hand, you cannot place it on the field
again without performing another Ritual Summon.
A monster summoned to the field in this manner
is considered a Special Summon, and allows the
player to conduct a Normal Summon or a Set in
the same turn.
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Effect
Monster Cards

The
broad range of Effect Monster Cards are divided
into the following types:
- FLIP - The
monster's effect is activated when the card
is flipped from face-down to face-up. The
effect is also activated if the card is
flipped face-up as a result of a Magic or
Trap card, or another monster's attack.
- CONTINUOUS EFFECT
- As long as this Monster Card is face-up on
the field, its effect remains active. When
the monster is turned face-down, its effect
is no longer active.
- COST EFFECT *
- Costs
vary from card to card so be sure to read
the instructions printed on each card.
- TRIGGER EFFECT
- These cards are activated when you inflict
Direct Damage to an opponent's Life Points,
or when you have fulfilled a specific
requirement indicated on the card itself.
- MULTI-TRIGGER
EFFECT *
- These are
special Effect Monster Cards that you can
activate even if it is your opponent's turn.
*
These types of
Effect Monsters will be included in future
Yu-Gi-Oh! releases and do not appear in this
Starter Deck.


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